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Darkest dungeon 2 hellion
Darkest dungeon 2 hellion




We are outmatched! There is no glory in slaughter!.I… must… concentrate! I cannot be afraid!.Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead. The Color of Madness DLC added trinkets with a new rarity, Crystalline. Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want. The Shieldbreaker Trinket Set, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom.

darkest dungeon 2 hellion

The Crimson Court DLC added special Trinket Sets, two for each hero. The Crimson Court DLC adds war paint and the clasp around her waist, while the Color of Madness adds a halberd blade that's been half-way melted off by some celestial substance In the base game, her lower level trinkets are pendants and her high level trinkets are hairpins. The Hellion has seven 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.Įach Hero has Trinkets unique to them that only they can equip. Her priority is wreaking havoc with her massive glaive and bathing in the blood of her adversaries. If rearranging the party, take care not to accidentally move in ways that push her back.Ĭrude leather and furs may offer little protection, but the Hellion lives to bear the scars of battle proudly. It is best used in the middle of a fight to shake off those problematic damage ailments, but opening the fight with it can lead to amazing results.ĭepending on what skills are equipped the Hellion does not take kindly to being nudged out of position 1, and her low movement range means it might take a while to get her back to the front lines if shuffled away. It slightly heals the Hellion, cures Bleed and Blight on her, and provides a significant DMG and ACC buff. Bear in mind that the debuffs imposed on the Hellion make these moves not ideal in a prolonged fight or when used in succession, as medicinal herbs are unable to cleanse them.Īdrenaline Rush is a very good skill to take into a prolonged battle. Barbaric YAWP! can stun the enemy frontlines, Breakthrough lets her advance from the back ranks on top of cleaving through a large group of enemies, and Bleed Out is her strongest move, doing great bleed damage on top of a very good DMG and CRT bonus. The Hellion also has a few moves that exhaust her, imposing a DMG and SPD drawback. If It Bleeds is her only way to strike position 3, and in exchange for bleed damage it does a little less raw damage. Wicked Hack is your standard melee attack, and Iron Swan also gives the Hellion a great damage option to pick off problem targets hiding out back. She complements her great base DMG with a good HP base, above-average DODGE, and good SPD. She's a frontliner who excels in position 1 and can never retreat to the back ranks on her own. The Hellion lives for battle, and this is reflected in her skill set and movement range. Any Buffs or lasting effects given from a camping skill lasts for 4 battles. Only 4 of these can be equipped at one time. Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Raucous and untamed, she is a study in contrasts - sitting stoically preparing for battle, or pealing with the unhinged laughter of the damned.Ĭamping skills are special skills heroes can use while they are camping. (All buffs and debuffs last for 3 rounds unless otherwise specified.)Īt camp, the Hellion mutters blasphemies and sharpens her blade, eager to put it to use against the enemy hordes. "Exhaustion" debuffs (From Barbaric Yawp, Breakthrough, and Bleed Out) cannot be cleared by Medicinal Herbs, but can easily be made up by using Adrenaline Rush to recharge the Hellion’s stats. Note: New Hellions will always come with the Wicked Hack skill.

darkest dungeon 2 hellion darkest dungeon 2 hellion

Certain skills leave her exhausted, however, and she may occasionally need to take a turn to recharge her adrenaline before entering the fray once again. Versatile and unrelenting, she can hit the back row with her blade and devastate her foes. Wild, unpredictable, and utterly ruthless, the Hellion thrills to the spilling of blood! Her massive glaive affords her impressive reach in combat, while its razor sharp edge leaves lasting wounds on enemies.






Darkest dungeon 2 hellion